AI Insights · Timothy · March 2022
Top 5 Soccer Games in Tunisia Q1 2022: Unified Platform Performance
Discover the performance trends of the top 5 soccer games in Tunisia during Q1 2022, including weekly downloads, revenue, and active user metrics.
Throughout the first quarter of 2022, the top 5 soccer games on a unified platform in Tunisia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed during this period.
eFootball™ 2024 from KONAMI had a notable presence with weekly downloads fluctuating between 8.6K and 13.8K, peaking in the week of February 7. The game’s weekly revenue saw a significant rise to $983 in the week of January 31, with a general trend of moderate fluctuations throughout the quarter. Active user numbers for the game steadily increased, reaching around 372K by the end of March.
Top Eleven Be a Soccer Manager by Nordeus saw a more modest performance in terms of weekly downloads, starting at 477 and gradually climbing to a peak of 1.1K in the last week of March. Weekly revenue experienced a notable spike to $643 in early March before settling back down. Active users exhibited a generally stable trend, rising from 7.2K at the start of the quarter to approximately 7.4K by the end.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed impressive download numbers, particularly in mid-January with a peak of over 20K downloads. Revenue remained relatively low and stable, with weekly earnings hovering around $100 to $200. The game maintained a strong active user base, peaking at around 147K in late January and fluctuating around 130K to 140K for most of the quarter.
Score! Match - PvP Soccer, developed by First Touch Games Ltd., had a consistent download rate, with numbers ranging from 4.7K to 7.5K. Revenue saw a peak of $167 in late February, though it generally remained below $100 for most weeks. Active users showed a healthy upward trend, reaching around 42.6K by the end of March.
Finally, Head Soccer by D&D Dream Corp. had lower download numbers compared to other apps, peaking at 125 in the last week of March. Revenue remained consistently low, around $24 to $29 per week. The active user base was relatively small but showed a slight increase, ending the quarter at approximately 411 active users.
These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.